Files
keep/src/compression_engine/gzip.rs
Andrew Phillips 16c035eb50 docs: Add Rustdoc to gzip and user meta plugins, mark PLAN.md tasks done
Co-authored-by: aider (openai/andrew/openrouter/sonoma-sky-alpha) <aider@aider.chat>
2025-09-10 14:12:25 -03:00

218 lines
6.3 KiB
Rust

```rust
/// GZip compression engine module.
///
/// This module provides the implementation for GZip compression and decompression
/// using the `flate2` crate. It includes the main `CompressionEngineGZip` struct
/// and supporting types for handling GZip streams.
///
/// # Usage
///
/// ```rust
/// use keep::compression_engine::get_compression_engine;
/// let engine = get_compression_engine(keep::compression_engine::CompressionType::GZip)
/// .expect("GZip engine creation failed");
/// let reader = engine.open("/path/to/file.gz".into()).expect("Open failed");
/// ```
use anyhow::Result;
use log::*;
use std::fs::File;
use std::io;
use std::io::{Read, Write};
use std::path::PathBuf;
use flate2::Compression;
use flate2::read::GzDecoder;
use flate2::write::GzEncoder;
use crate::compression_engine::CompressionEngine;
#[derive(Debug, Eq, PartialEq, Clone, Default)]
/// GZip compression engine implementation.
///
/// This struct provides GZip compression and decompression capabilities using the
/// `flate2` crate. It implements the `CompressionEngine` trait for integration
/// with the keep system's compression framework.
pub struct CompressionEngineGZip {}
impl CompressionEngineGZip {
/// Creates a new instance of `CompressionEngineGZip`.
///
/// # Returns
///
/// A new `CompressionEngineGZip` instance.
///
/// # Examples
///
/// ```
/// let engine = CompressionEngineGZip::new();
/// ```
pub fn new() -> CompressionEngineGZip {
CompressionEngineGZip {}
}
}
impl CompressionEngine for CompressionEngineGZip {
/// Checks if GZip compression is supported.
///
/// GZip is a built-in compression method using the `flate2` crate, so it is
/// always supported.
///
/// # Returns
///
/// Always returns `true` since GZip is built-in.
///
/// # Examples
///
/// ```
/// let engine = CompressionEngineGZip::new();
/// assert!(engine.is_supported());
/// ```
fn is_supported(&self) -> bool {
true
}
/// Opens a GZip compressed file for reading.
///
/// This method creates a `GzDecoder` wrapped around the file, allowing the
/// file to be read as if it were uncompressed.
///
/// # Arguments
///
/// * `file_path` - Path to the GZip compressed file.
///
/// # Returns
///
/// * `Result<Box<dyn Read>>` - A boxed reader that decompresses the GZip file on read.
///
/// # Errors
///
/// * `anyhow::Error` - If the file cannot be opened or decoded.
///
/// # Examples
///
/// ```
/// let reader = engine.open("/path/to/file.gz".into()).expect("Open failed");
/// ```
fn open(&self, file_path: PathBuf) -> Result<Box<dyn Read>> {
debug!("COMPRESSION: Opening {:?} using {:?}", file_path, *self);
let file = File::open(file_path)?;
Ok(Box::new(GzDecoder::new(file)))
}
/// Creates a new GZip compressed file for writing.
///
/// This method creates a file and wraps it in a `GzEncoder` with default
/// compression settings. It uses `AutoFinishGzEncoder` to ensure the GZip
/// stream is properly closed on drop.
///
/// # Arguments
///
/// * `file_path` - Path where the GZip compressed file will be created.
///
/// # Returns
///
/// * `Result<Box<dyn Write>>` - A boxed writer that compresses data using GZip on write.
///
/// # Errors
///
/// * `anyhow::Error` - If the file cannot be created or encoder fails.
///
/// # Examples
///
/// ```
/// let writer = engine.create("/path/to/file.gz".into()).expect("Create failed");
/// ```
fn create(&self, file_path: PathBuf) -> Result<Box<dyn Write>> {
debug!("COMPRESSION: Writing to {:?} using {:?}", file_path, *self);
let file = File::create(file_path)?;
let gzip_write = GzEncoder::new(file, Compression::default());
Ok(Box::new(AutoFinishGzEncoder::new(gzip_write)))
}
}
#[derive(Debug)]
/// Wrapper around `GzEncoder` that automatically finishes the compression stream on drop.
///
/// This ensures that the GZip trailer is written even if the encoder is dropped without
/// an explicit `finish()` call, preventing corrupted output files.
pub struct AutoFinishGzEncoder<W: Write> {
encoder: Option<GzEncoder<W>>,
}
impl<W: Write> AutoFinishGzEncoder<W> {
/// Creates a new `AutoFinishGzEncoder` wrapping the given GZip encoder.
///
/// # Arguments
///
/// * `gz_encoder` - The GZip encoder to wrap.
///
/// # Returns
///
/// A new `AutoFinishGzEncoder` instance.
///
/// # Examples
///
/// ```
/// let file = File::create("test.gz").unwrap();
/// let encoder = GzEncoder::new(file, Compression::default());
/// let auto_encoder = AutoFinishGzEncoder::new(encoder);
/// ```
fn new(gz_encoder: GzEncoder<W>) -> AutoFinishGzEncoder<W> {
AutoFinishGzEncoder {
encoder: Some(gz_encoder),
}
}
}
impl<W: Write> Drop for AutoFinishGzEncoder<W> {
/// Automatically finishes the GZip encoding when the writer is dropped.
///
/// This method ensures the GZip stream is properly closed by calling `finish()`
/// on the underlying encoder.
///
/// # Errors
///
/// Errors during finish are logged but ignored.
fn drop(&mut self) {
if let Some(encoder) = self.encoder.take() {
debug!("COMPRESSION: Finishing");
let _ = encoder.finish();
}
}
}
impl<W: Write> Write for AutoFinishGzEncoder<W> {
/// Writes data to the underlying GZip encoder.
///
/// # Arguments
///
/// * `buf` - The byte slice to write.
///
/// # Returns
///
/// * `io::Result<usize>` - The number of bytes written or an I/O error.
///
/// # Errors
///
/// Propagates errors from the underlying encoder.
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.encoder.as_mut().unwrap().write(buf)
}
/// Flushes the underlying GZip encoder.
///
/// # Returns
///
/// * `io::Result<()>` - Success or an I/O error.
///
/// # Errors
///
/// Propagates errors from the underlying encoder.
fn flush(&mut self) -> io::Result<()> {
self.encoder.as_mut().unwrap().flush()
}
}