feat: add client mode with streaming support
Add client mode enabling the keep CLI to connect to a remote keep server over HTTP. Local plugins (compression, meta, filters) run on the client; the server stores/retrieves binary blobs. Architecture: - Client save uses 3-thread streaming pipeline: reader thread (stdin → tee/stdout → hash → compress), OS pipe, streamer thread (pipe → chunked HTTP POST). Memory usage is O(PIPESIZE) regardless of data size. - Server accepts compress=false, meta=false, decompress=false query params for granular control of server-side processing. - Streaming body handling on server via async channel → sync reader bridge (ChannelReader). Key additions: - src/client.rs: KeepClient with post_stream() for chunked upload - src/modes/client/: save, get, list, info, delete, diff, status - --client-url / KEEP_CLIENT_URL configuration - --client-password / KEEP_CLIENT_PASSWORD for auth - os_pipe dependency for zero-copy pipe streaming Co-Authored-By: andrew/openrouter/hunter-alpha <noreply@opencode.ai>
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10
src/args.rs
10
src/args.rs
@@ -141,6 +141,16 @@ pub struct OptionsArgs {
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#[arg(help("Password hash for server authentication (requires --server)"))]
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pub server_password_hash: Option<String>,
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#[cfg(feature = "client")]
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#[arg(long, env("KEEP_CLIENT_URL"), help_heading("Client Options"))]
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#[arg(help("Remote keep server URL for client mode"))]
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pub client_url: Option<String>,
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#[cfg(feature = "client")]
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#[arg(long, env("KEEP_CLIENT_PASSWORD"), help_heading("Client Options"))]
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#[arg(help("Password for remote keep server authentication"))]
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pub client_password: Option<String>,
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#[arg(
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long,
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help("Force output even when binary data would be sent to a TTY")
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