refactor: rename default_type to default_compression_type in compression calls

This commit is contained in:
Andrew Phillips (aider)
2025-05-13 16:44:12 -03:00
parent ff7f7035c8
commit 6074fd3430
2 changed files with 2 additions and 2 deletions

View File

@@ -46,7 +46,7 @@ pub fn mode_save(
let compression_name = args let compression_name = args
.item .item
.compression .compression
.unwrap_or(crate::compression_engine::default_type().to_string()); .unwrap_or(crate::compression_engine::default_compression_type().to_string());
use gethostname::gethostname; use gethostname::gethostname;
use std::io::Write; use std::io::Write;

View File

@@ -67,7 +67,7 @@ fn build_compression_table() -> Table {
b->"Compress", b->"Compress",
b->"Decompress")); b->"Decompress"));
let default_type = compression_engine::default_type(); let default_type = compression_engine::default_compression_type();
for compression_type in CompressionType::iter() { for compression_type in CompressionType::iter() {
let compression_program: CompressionEngineProgram = let compression_program: CompressionEngineProgram =